Acer | Predator

Intergalactic Battle Epic Animation for Acer

Final Frontier collaborated with Shanghai agency We Are Social to deliver a mixed media intergalactic battle epic for Acer’s new Predator gaming system, directed by Paulo Garcia from Zombie Studio.

Executive producer Gustavo Karam worked closely with We Are Social from the beginning to shape the creative concept in which a tribe of human warriors equipped with heavy-duty cooling weapons set out to retake a planet overrun with a swarm of horrific heat creatures – reflecting the Predator’s unique heat-battling technology.

Karam also collaborated closely with the agency and director to establish feasibility for the 3D design and production process.  He explains, 

“It was a joy to work with Khlauss, Nathan and the entire We Are Social team while the concept was still in the embryonic phase.  Working together at that stage, it was truly a partnership, in which our experience and insights could really help from both a creative and a production standpoint. It meant we could foresee the challenges ahead, ensured a really smooth process and, most importantly, led to a spectacular result. 

Final Frontier drafted director Paulo Garcia and Brazilian studio Zombie to handle the direction of the character and world design, the 3D builds, animation, and visual effects.

“We relished the opportunity to create this world and be part of this fantastic narrative that we humans are reclaiming a colony planet,”

says Garcia, adding, “The challenge was to bring the creatures and humans to the screen as realistically as possible, making sure they would all move in a believable way, developing fight choreography, understanding how each of the lava tribe characters would move, attack, and how each hero would join the battle in a collaborative way to ensure victory.

Karam paid tribute to Garcia and the team at Zombie, saying, “Working with Paulo and Zombie team was a great experience. Their impeccable direction and execution ensured the final piece was something special.”

Karam says: “There are so many benefits to shooting in Brazil and Latin America. Final Frontier is one of the few companies positioned in Asia to make such international production possible, in this case connecting, China and Taiwan with South America.”

Animatic

Playblast

Credits

Agency – We Are Social

Group Creative Director – Khlauss Feldhaus

Creative Director – Jason Breen

Group Account Director – Nathan Baker

Account Manager – Kristina Knut

Producer – William Yang

Client approval – Wolfgang Hsu

Production Company – Final Frontier

Executive Producer – Gustavo Karam, Julieta Zajaczkowski, Chris Colman

Producer – Marcio Lovato

Live Action Executive Producer – Felipe Claudino

Line Producer – Enzo Balbinot

Animation Studio – Zombie Studio

Director – Paulo Garcia

Creative Director – Daniel Salles

Studio Executive Producer- Natalia Gouvêa 

Producer – Antonela Castro, Leticia Harumi

Account Services – Stefanie Dias 

Finance – Alessandra Cena

Production Director – Nayla Kols 

Concept Artist – Estevão Teuber, Feppa Rodrigues, Marcelo Garcia, Anna Caiado, Marcelo Fahd 

Storyboard – Saulo Brito, Marcelo Fahd 

CG Supervisor – Yohann da Geb 

Lead Compositor – Yohann da Geb 

Composition – Gustavo Rangel Adriana Cardozo Wallan Oliveira 

Look Development / Lighting – Claudio Junior, Thiago Peyon, Mauricio Gomes, Mauricio Alvarenga, Gustavo Rangel 

Editor – Yohann da Geb 

COLOR GRADING – Psycho n’ Look

T.I. – Gabriel Paixão

Modelling – Mauricio Sampaio, Danilo Gerard, Steferson Rocha, Tiago Oliveira 

Set Dressing – Tiago Oliveira 

Digital Matte Painting – Adriana Cardozo 

Rigging – Kippcase Rigging Studio 

Animation Director – Bruno Monteiro 

Animators – Conrado Testa, Francisco Catão, Michel Denis Da silva, Matheus Caetano, Rodrigo Dutra, Marcos Elias, Igor Copelli, Hanrry Pschera, Bruno Santos, Christian Weckl, Leonidas Maciel 

Technical Supervisor CGI – Wallan Oliveira

Assembler Animation – Lucas Mirkai

VFX Artists – Guilherme Casagrande Marco Melantonio

Cloth Simulation – Gustavo Rangel

Crowd Simulation – Wallan Oliveira

Motion – jhony.tv

Music & Sound Production – Cachorro Loco

Composer – Facundo Capece 

Sound design – Lola Richter